![]() ![]() They are less noticeable than on DLP or FDM prints, but they can still be seen on macro shots.Ĭlose up of the layer lines. SLA printers create incredibly small layer lines on their prints since they print one layer at a time with a precise laser. I've explored setting a light purple to 0.25 opacity to add a very subtle extra translucency to the material. This effect adds a lot of value in cases where there are paper-thin edges, but for denser objects like the one used in this demo, a true SSS should be used to simulate real light absorption. This will emulate a cheap subsurface scatter that works well for thinner parts. Optionally, we can set a Back-lighting/Translucency color to push the thin edges' translucency even further. The color you apply here will be the back-facing diffuse color of the surface, so set it to a lighter version of your desired object's color. The default Reflection channel gives it a really glossy look right now, which we will take care of in later steps. You can already start seeing the wax-like material with its lighter edges and light absorption properties. A default material with Subsurface Scattering applied to a 3D object. ![]()
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